The past couple of days I managed to solve a 3D car modeling problem I have been struggling with for a number of years using Blender 3D. I always have had a problem with creating proper headlights for my car models. What I did create was not bad but not great. Great is what I was looking for and I found the last piece of the puzzle last night.
Here's a headlight that I finally got my brain wrapped around using Blender. The tough part about modeling a light like the one you see here is getting the lighting right and the prism effect on the headlight surface itself. I did some investigating online yesterday and with a little bit of info that I did come across I started experimenting. The end result is what you see here.
I was going to just create images of the workflow but instead I managed to put this video tutorial together to show you step by step how to create car headlights like the one above in under 15 minutes. When you run the video go to YouTube for a bigger view and also make sure you set the viewing to 1080P so the video is nice and sharp.
For those interested here is the image that you will need to create the headlight that I made in the video. Just do a right click on the image above and save it to your computer. Also in the video I talk about a young gentleman named Andrew Price. He is who I go to learn from and also who I got copies of the Blender Add-On's "Pro Lighting Skies" and "Pro Lighting Studio". Great add-on for Blender which help turn out great Blender 3D images quickly and easily. Here is the link to his site for more info.
Hope you enjoy the video tutorial!